The mass introduction of computers into people’s homes began in the early Eighties, with the era of 8-bit machines – Commodore 64 and ZX Spectrum over all others. So naturally, soccer games came with these machines. Of course, there were some efforts in this gaming category before that (by companies such as Atari, Intellivision, Ramtek, and some others). Still, the real breakthrough in soccer’s quality was when computers entered into the hands of “common” individuals, not part of the big corporations. Home computers of that time were powerful enough to handle fairly complex tasks. They were equipped with adequate graphic and audio capabilities, yet they were reasonably priced, so programming was no longer reserved to the elite. Some of those new gifted developers instantly began to create a new chapter into the history of Ufabet.
A significant moment occurred in 1983 when a computer programmer known as Andrew Spencer developed International Soccer. With a great graphics system for the time, improved ball flight models compared to his predecessors from the 70s, and nine-level of computer-controlled opponents (early games typically had two players only), This game dominated the market quickly. Some views are drawn from the past that this game is the greatest achievement discussing football games using 8-bit computers.
Perhaps that assessment was nostalgically tinted or an outcome of low competition. In the era of 8-bit computers, football games were made; however, only a few of them could be called good. The most notable titles were Match Day from 1985. (and its sequel from 1988. ) Gary Lineker’s Superstar Soccer by Gremlin Graphics and 5 A Side by the company called Anirog (later changed its name to Anco, the name that did not yet have its recognition within the world of football).
On the other side, markets were flooded with sloppy titles. It was not obvious how the publishing houses find the courage to let them be exposed to the general public in the first place (who got to try Super Soccer by Imagine, or Peter Beardsley’s International Football by Grand Slam and knows what I’m talking about).
Then, when all suggested that computers running 8-bit could not bring high-quality football games, two titles on C64 helped save the day. The year was 1988. Microprose created Microprose Soccer as well as Audiogenic released Emlyn Hughes International Soccer. Two brilliant games approached football in various ways. Microprose Soccer reinvented the top-down view (although graphically quite similar to, a few years earlier, the arcade-based game Tehkan World Cup), with fast-paced action, colorful graphics, and neat options like – replays and different weather during the game. On the other side, Emlyn Hughes International Soccer used practically the same graphics as the old International Soccer, but with the full range of modern movements and ways to kick and pass the ball. It also involved distinct characteristics for each participant in the team.
These two games were the foundations of soccer games played on 8-bit devices. However, their fame was not to last for long. The 80s were coming to an end, and with them vanished the age of แทงบอลออนไลน์. So, 16-bit games were in the pipeline, and along with them came titles like Kick Off and Sensible Soccer. But, that’s the subject of another article.